- Mame hyperspin game themes how to#
- Mame hyperspin game themes zip file#
- Mame hyperspin game themes full#
- Mame hyperspin game themes series#
Mame hyperspin game themes zip file#
The reason to use “themes” is so that you can simply replace the default theme zip file with another and dramatically change the look of the console in HyperSpin.Įxample by just placing another Zip file theme from HyperSpin’s website in the NES Theme folder you will getĭatabases (so it will show up in the game wheel) The Default.zip will contain the following as it ties back to the picture above. The “Default” theme is a zip file that will be located in each system/console “Theme” folder. Themes are all of the other graphics you see when a system is selected. If you have “no-intro” named box art in the “Artwork 2” and intro videos in the “Video” folders then you will see this when the game is selected within HyperSpin.
The “HyperSpin\Media\Video” Folder is where you will store all of your game intro videos. Everything else can/will be controlled by a system “Theme” which we will address in a min.
Mame hyperspin game themes series#
In the “Images” folder you find a series of folders where the different image location graphics are stored.įor reference you will want to store the box art in the “Artwork 2” folder. Each console has the following folder Structure. In the Media folder contains all the systems. The Media folder is where all the themes, box art, game preview videos, etc are located.
Mame hyperspin game themes full#
You can google each one, download it, configure it to launch in full screen and exit using the “ESC” key, then make sure it is in the correct HyperSpin Emulators location in the folder structure.
Here are the default emulators for each system: If it does not work properly outside of HyperSpin, it will not work launch from within HyperSpin. Then incorporate each one how we did with Nestopia (NES) above. You can double check in HyperHq that your paths to both the emulator and Romfiles are correct for each system.Įssentially you will need to configure each emulator outside of HyperSpin first.
Mame hyperspin game themes how to#
There are tools we will discuss on how to mass convert your files to no intro later in the post. Goodtools – “1943 – The Battle of Midway (U) ”.
No-Intro – “1943 – The Battle of Midway (USA)”.You really do not have to know much more than that other than HyperSpin is setup up out the box to look for this naming type. The “ROMs”/games, artwork, etc are preferred to be named according the “No intro” naming format. Now that you have read through the “ Installing the frontend and emulator” section, you need some understanding of how all the different files pull together so you have all your games, box/wheel artwork, etc working together. Below is good for background on HyperSpin and the different components however we have updated a full how to tutorial here -> Setup HyperSpin MAME and Hyperlaunch – The Full Guide